Starting Wealth & Equipment: At 1st level, use equipment kits as per your Class and Background in the Player's Handbook, and normal starting wealth, although you may also spend that as part of your initial build. Characters coming in at higher levels will use the Standard Campaign column of the Starting Equipment table, on page 38 of the Dungeon Master's Guide.
Starting Level: 1st, or at the same level as your dead/retired character, but with the minimum XP for that particular level.
Feats: At higher levels, you may indeed select Feats in place of your Ability adjustments.
Classes & Specializations
Artificer: Alchemist, Artillerist, Battle Smith
Barbarian: Path of the Ancestral Guardian, Path of the Battlerager (Dwarf only), Path of the Beast, Path of the Berserker, Path of the Storm Herald, Path of the Totem Warrior, Path of the Zealot, Path of Wild Magic
Bard: College of Creation, College of Eloquence, College of Glamour, College of Lore, College of Spirits, College of Swords, College of Valor, College of Whispers
Cleric: Ambition Domain, Arcana Domain, Forge Domain, Grave Domain, Knowledge Domain, Life Domain, Light Domain, Nature Domain, Order Domain, Peace Domain, Solidarity Domain, Strength Domain, Tempest Domain, Trickery Domain, Twilight Domain, War Domain, Zeal Domain
Druid: Circle of Dreams, Circle of Spores, Circle of Stars, Circle of the Land, Circle of the Moon, Circle of the Shepherd, Circle of Wildfire
Fighter: Arcane Archer, Battle Master, Cavalier, Champion, Eldritch Knight, Psi Warrior, Rune Knight, Samurai (Hsin only)
Monk: Way of Mercy, Way of Shadow, Way of the Astral Self, Way of the Drunken Master, Way of the Four Elements, Way of the Kensei (Hsin only), Way of the Long Death, Way of the Open Hand, Way of the Sun Soul
Paladin: Oath of Conquest, Oath of Devotion, Oath of Glory, Oath of Redemption, Oath of the Ancients, Oath of the Crown, Oath of the Watchers, Oath of Vengeance
Ranger: Beast Master, Fey Wanderer, Gloom Stalker, Horizon Walker, Hunter, Monster Slayer, Swarmkeeper
Rogue: Arcane Trickster, Assassin, Inquisitive, Mastermind, Phantom, Scout, Soulknife, Swashbuckler, Thief
Sorcerer: Aberrant Mind, Clockwork Soul, Divine Soul, Draconic Bloodline, Shadow Magic, Storm Sorcery, Wild Magic
Warlock: The Archfey, The Celestial, The Fathomless, The Fiend, The Genie, The Great Old One, The Hexblade, Undead
Wizard: Bladesinging (Elf only), Order of Scribes, School of Abjuration, School of Divination, School of Enchantment, School of Evocation, School of Illusion, School of Necromancy, School of Transmutation, War Magic
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